#include<stdio.h>
#include<SDL/SDL.h>
#include<stdlib.h>
#include "SDL_image.h"
#include "SDL_ttf.h"
#include "SDL_mixer.h"
#include"menu.h"
#include"jeu.h"
#include"editeur.h"
#include"musique.h"

int main(int argc, char *argv[])
{
    SDL_Surface *ecran=NULL;
    menu(ecran) ;


}
